I use mod builder to bundle all these minimods into a single one to avoid such issues. The main problem with publishing them is that CK2 architecture makes it fairly difficult to run large number of small mods - there's a number of files which are responsible for pretty much everything (like religions.txt or landed_titles.txt or a) and two mods trying to do seemingly unrelated changes which just happens to affect same files will likely conflict, and game won't even inform you of it. Some of the mods I publish on Steam Workshop or on this blog, but mostly they're for my campaigns.
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